Skip to content

Tech Tree Stats — What Every Tree Gives (verified live)

Every tech tree’s total granted stats, read from the in-game Stat Overview of each tree (2026-09-11, updated 2026-09-17). Trees marked MAX show final values — every list below is complete. Only Tactical Master is still in progress on the measured account (74%) — its values will grow as more nodes complete. Trees showing only Battle stats (Army Building and the three unit Training trees) have no Growth section in the game. A 20th tree, Leader’s Will, is visible but still locked — it unlocks when Tactical Master reaches 80% research progress, and will be added here when it opens.

SectionStatValue
BattleAssaulter ATK3%
BattleAssaulter DEF3%
BattleShooter ATK3%
BattleShooter DEF3%
BattleRider ATK3%
BattleRider DEF3%
BattleMarch Speed10%
GrowthConstruction Speed25%
GrowthResearch Speed20%
GrowthUnit Training Speed6%
GrowthAssaulter Training Speed6%
GrowthShooter Training Speed6%
GrowthRider Training Speed6%
GrowthWood Gathering Speed20%
GrowthFood Gathering Speed20%
GrowthWood Production Speed20%
GrowthFood Production Speed20%
GrowthWind Turbine Production Speed20%
GrowthWind Turbine Yield/h400
GrowthResidence’s Zent Production Speed10%
SectionStatValue
GrowthConstruction Speed30%
GrowthResearch Speed10%
GrowthWood Gathering Speed15%
GrowthFood Gathering Speed15%
GrowthElectricity Gathering Speed15%
GrowthZent Gathering Speed15%
GrowthWood Production Speed20%
GrowthFood Production Speed20%
GrowthWind Turbine Production Speed20%
GrowthLumberyard’s Storage20%
GrowthFarm Storage20%
GrowthWind Turbine’s Storage20%
GrowthResource Protection Cap20%
SectionStatValue
BattleTroop ATK5%
BattleTroop DEF5%
BattleField Troop ATK10%
BattleField Troop DEF10%
BattleTroop ATK in Siege Defenses10%
BattleTroop DEF in Siege Defenses10%
BattleTroop ATK in Siege Attacks10%
BattleTroop DEF in Siege Attacks10%
BattleAssaulter ATK15%
BattleAssaulter DEF15%
BattleShooter ATK15%
BattleShooter DEF15%
BattleRider ATK15%
BattleRider DEF15%
BattleDestruction5%
GrowthAssaulter Training Speed10%
GrowthShooter Training Speed10%
GrowthRider Training Speed10%
SectionStatValue
BattleAll Heroes’ ATK500
BattleAll Heroes’ DEF500
BattleUnits led per hero20
BattleBlood Rose Heroes’ ATK200
BattleBlood Rose Heroes’ DEF200
BattleGuard of Order Heroes’ ATK200
BattleGuard of Order Heroes’ DEF200
BattleWings of Dawn Heroes’ ATK200
BattleWings of Dawn Heroes’ DEF200
GrowthExploration Idle EXP Gains20%
SectionStatValue
GrowthConstruction Speed20%
GrowthResearch Speed10%
GrowthHealing Speed20%
GrowthHospital Capacity Boost400
GrowthWood Gathering Speed20%
GrowthFood Gathering Speed20%
GrowthElectricity Gathering Speed20%
GrowthZent Gathering Speed20%
GrowthWood Production Speed20%
GrowthFood Production Speed20%
GrowthWind Turbine Production Speed60%
GrowthResidence’s Zent Production Speed10%
GrowthLumberyard’s Storage20%
GrowthFarm Storage20%
GrowthWind Turbine’s Storage60%
GrowthResidence’s Zent Storage10%
GrowthResource Protection Cap30%
SectionStatValue
BattleTroop ATK40%
BattleTroop DEF40%
BattleTroop HP5%
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleAssaulter HP15%
BattleShooter HP15%
BattleRider HP15%
BattleDestruction5%
GrowthAssaulter Training Speed10%
GrowthShooter Training Speed10%
GrowthRider Training Speed10%
SectionStatValue
BattleTroop HP10%
BattleTroop ATK in Siege Attacks60%
BattleTroop DEF in Siege Attacks60%
BattleAssaulter ATK20%
BattleAssaulter DEF20%
BattleShooter ATK20%
BattleShooter DEF20%
BattleRider ATK20%
BattleRider DEF20%
BattleDestruction30%
BattleMarch Speed10%
GrowthAssaulter Training Speed10%
GrowthShooter Training Speed10%
GrowthRider Training Speed10%
GrowthTroop Load10%
SectionStatValue
BattleTroop HP10%
BattleTroop ATK in Siege Defenses60%
BattleTroop DEF in Siege Defenses60%
BattleAssaulter ATK20%
BattleAssaulter DEF20%
BattleShooter ATK20%
BattleShooter DEF20%
BattleRider ATK20%
BattleRider DEF20%
BattlePerished to Seriously Injured Ratio20%
BattleCity Wall Durability Recovery Rate80%
GrowthAssaulter Training Speed10%
GrowthShooter Training Speed10%
GrowthRider Training Speed10%
SectionStatValue
GrowthConstruction Speed50%
GrowthResearch Speed30%
GrowthHospital Capacity Boost800
GrowthWood Gathering Speed30%
GrowthFood Gathering Speed30%
GrowthZent Gathering Speed30%
GrowthWood Production Speed20%
GrowthFood Production Speed20%
GrowthWind Turbine Production Speed40%
GrowthResidence’s Zent Production Speed20%
GrowthLumberyard’s Storage20%
GrowthFarm Storage20%
GrowthWind Turbine’s Storage40%
GrowthResidence’s Zent Storage20%
SectionStatValue
BattleTroop HP10%
BattleField Troop ATK60%
BattleField Troop DEF60%
BattleAssaulter ATK20%
BattleAssaulter DEF20%
BattleShooter ATK20%
BattleShooter DEF20%
BattleRider ATK20%
BattleRider DEF20%
GrowthAssaulter Training Speed10%
GrowthShooter Training Speed10%
GrowthRider Training Speed10%
SectionStatValue
BattleTroop ATK30%
BattleTroop DEF30%
BattleTroop HP15%
BattleField Troop ATK25%
BattleField Troop DEF25%
BattleTroop ATK in Siege Defenses25%
BattleTroop DEF in Siege Defenses25%
BattleTroop ATK in Siege Attacks15%
BattleTroop DEF in Siege Attacks15%
BattleAssaulter ATK20%
BattleAssaulter DEF20%
BattleAssaulter HP5%
BattleShooter ATK20%
BattleShooter DEF20%
BattleShooter HP5%
BattleRider ATK20%
BattleRider DEF20%
BattleRider HP5%
BattleDestruction5%
SectionStatValue
BattleMarch Speed20%
GrowthUnit Training Speed50%
GrowthUnit Training Volume20
GrowthWood Gathering Speed50%
GrowthFood Gathering Speed50%
GrowthElectricity Gathering Speed50%
GrowthZent Gathering Speed50%
GrowthTroop Load20%
Alliance DuelAll Points300%
Alliance DuelResource Gathering Points100%
Alliance DuelCreep Kill Points100%
Alliance DuelModification Blueprint Consumption Points100%
Alliance DuelGolden Wrench Consumption Points100%
Alliance DuelStructure Power Points100%
Alliance DuelTech Power Points100%
Alliance DuelHero Recruiting Points100%
Alliance DuelPower Core Consumption Points100%
Alliance DuelTraining Points100%
Alliance DuelKill Points100%
Alliance DuelTier 7-9 Rewards+1
Alliance DuelTier 4-6 Rewards+1
Alliance Duel1st through 9th chest rewards doubledYes
SectionStatValue
BattleTroop Capacity500
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleAssaulter ATK40%
BattleAssaulter DEF40%
BattleShooter ATK40%
BattleShooter DEF40%
BattleRider ATK40%
BattleRider DEF40%
BattleFatality20%
BattleDestruction30%
GrowthHealing Speed50%
GrowthHospital Capacity Boost2,000
SectionStatValue
BattleTroop ATK40%
BattleTroop DEF40%
BattleTroop HP50%
BattleAssaulter ATK60%
BattleAssaulter DEF60%
BattleShooter ATK60%
BattleShooter DEF60%
BattleRider ATK60%
BattleRider DEF60%
BattleDestruction20%
BattleMarch Speed20%
GrowthUnit Training Speed50%
SectionStatValue
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleRider ATK50%
BattleRider DEF50%
BattleRider HP50%
SectionStatValue
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleAssaulter ATK50%
BattleAssaulter DEF50%
BattleAssaulter HP50%
SectionStatValue
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleShooter ATK50%
BattleShooter DEF50%
BattleShooter HP50%
SectionStatValue
GrowthConstruction Speed30%
GrowthResearch Speed30%
GrowthReservist Cap2,000
GrowthHealing Speed60%
GrowthHospital Capacity Boost1,500
GrowthWood Production Speed50%
GrowthFood Production Speed50%
GrowthWind Turbine Production Speed50%
GrowthResidence’s Zent Production Speed50%
GrowthSteel Production Speed50%
GrowthSteel Plant Amount2

Completed 2026-09-17. The final nodes added Reservist Cap 2,000 and raised Healing (40→60%) and Hospital Capacity (1,000→1,500); all production values were already at their MAX levels.

Tactical Master — in progress (74% on the measured account)

Section titled “Tactical Master — in progress (74% on the measured account)”
SectionStatValue
BattleTroop ATK15%
BattleTroop DEF15%
BattleTroop HP15%
BattleField Troop ATK20%
BattleField Troop DEF20%
BattleTroop ATK in Siege Defenses20%
BattleTroop DEF in Siege Defenses20%
BattleTroop ATK in Siege Attacks20%
BattleTroop DEF in Siege Attacks20%
BattleBlood Rose Heroes’ ATK1,500
BattleBlood Rose Heroes’ DEF1,500
BattleGuard of Order Heroes’ ATK1,500
BattleGuard of Order Heroes’ DEF1,500
BattleWings of Dawn Heroes’ ATK1,500
BattleWings of Dawn Heroes’ DEF1,500
BattleDestruction15%
BattleMarch Speed15%
GrowthHealing Speed20%

Values at 74% tree progress (2026-09-17) — up from 59% on 2026-09-11: faction hero ATK/DEF grew 700→1,500, and the Destruction and March Speed lines unlocked. Final MAX values will be higher. Reaching 80% on this tree also unlocks the next tree, Leader’s Will.

Leader’s Will — locked (unlocks at Tactical Master 80%)

Section titled “Leader’s Will — locked (unlocks at Tactical Master 80%)”

What early community reports say, ahead of verification — treat as preliminary until measured live: it is an endgame team/rally tree with a new bonus family — Team Attack, Team Defense, Team Health, Team Damage and Team Damage Reduction — capped by a final Urgent Rally node that cuts the minimum rally launch time by up to 60 seconds. Estimated cost is roughly 6M badges, about the same as all of Tactical Master (~6.0M) and roughly 2× every other badge tree combined — firmly a long-horizon project. The full stat list and real costs will be published here from the live Stat Overview once the tree opens.


All values read from the in-game Stat Overview panels on 2026-09-11, updated 2026-09-17. ✅