Alliance Duel - Guide
Last verified: September 20, 2026. Alliance Duel scoring and rewards may change after game updates.
Points Table — What Your Actions Are Worth
Section titled “Points Table — What Your Actions Are Worth”Base rates below are community-collected (the best cross-checked values from player guides — not yet live-verified, since the in-game panel always shows numbers with your own boosts already applied). The right-hand columns show the same action with a maxed Alliance Recognition tree (×5) and with Chinatsu fully maxed on top (+55%). Your own Points Details panel should match the column for your build — if it doesn’t, trust the live panel and tell us so this table stays current.
| Day | Action | Base points | Max AR (×5) | Max AR + Chinatsu (×7.75) |
|---|---|---|---|---|
| 1 · Modification | Golden Wrench used | 5,000 | 25,000 | 38,750 |
| 1 · Modification | Orange chip chest opened | ~200,000 | ~1,000,000 | ~1,550,000 |
| 2 · Construction | Orange refugee recruited | 33,000 | 165,000 | ~256,000 |
| 2 · Construction | Orange Bounty Mission | ~49,500 | ~247,000 | ~384,000 |
| 2 · Construction | 1-min construction speed-up | ~35 | ~175 | ~271 |
| 3 · Research | Orange intercity trade truck | ~60,000 | ~300,000 | ~465,000 |
| 3 · Research | Research badges spent | ~10× the points the same badges give on other days — spend badges on Day 3 only | ||
| 2 or 4 (confirm live) | Pulse Module consumed (new) | ~82,000 | ~410,000 | ~640,000 |
| 2 or 4 (confirm live) | Forging Stone consumed (new) | ~3,300 | ~16,500 | ~25,600 |
Since the Mythic Forging update, consuming Forging Stones and Pulse Modules scores duel points — the per-item values above are community-reported, and reports differ on which day they count (some place forging under Construction, some under Hero day). Check your live Points Details panel before deciding which day to forge. Hero-day and training-day per-item values have no reliable public numbers yet; they’ll be filled in from live panels as we verify them. Refugee value scales hard with rarity (purple ≈ ⅙ of orange, blue ≈ ¹⁄₃₀, green ≈ 0) — orange or nothing.
Alliance Recognition Research: Why It Matters Early
Section titled “Alliance Recognition Research: Why It Matters Early”If you only remember one long-term event rule from this guide, make it this: Alliance Recognition is the research that makes future Alliance Duel weeks more valuable. It increases reward value, unlocks more chests, and improves how quickly the event pays back your badge investment. It is important for event economy, but it should still be balanced against core combat research needs.
This research does not give direct fighting power, but it:
- Doubles every chest reward — a full-clear day pays 1,660 badges instead of 830 and 220k Enhancement Alloy instead of 110k, and Day 6’s Valor Medals jump 5,200 → 10,400
- Unlocks chests 4-9 — Access to all Alliance Duel rewards
- Gives more versatile fragments — 2 orange fragments instead of 1
- Increases score capacity — Easier to hit 6 million points
Badge Requirements
Section titled “Badge Requirements”- Event King research: ~143,500 badges total
- Event Expert: Additional 22-44k badges
- Important scoring checkpoints: approximately 175,000–200,000 badges depending on the exact nodes selected
- Complete Alliance Recognition tree: 356,770 badges
The investment pays off: Once maxed, full-clearing every day pays 9,960 badges per week from the chests alone, before league and ranking rewards. Farm badges efficiently with Lucky Discounter.
Research Benefits
Section titled “Research Benefits”- Event King: +200% global score modifier
- Event Expert: +100% points
- Combined: 300% extra points when maxed
More on the tree itself (nodes, badge costs, what it unlocks): Research & HQ and the research priority guide.
Chest Thresholds & Rewards
Section titled “Chest Thresholds & Rewards”Nine chests per day. Days 1–5 share one threshold ladder; Day 6 (Enemy Buster) is cheaper and adds Valor Medals:
| Points needed | C1 | C2 | C3 | C4 | C5 | C6 | C7 | C8 | C9 |
|---|---|---|---|---|---|---|---|---|---|
| Days 1–5 | 20k | 80k | 300k | 550k | 840k | 1.5M | 2.2M | 3M | 6M |
| Day 6 | 17k | 69k | 240k | 290k | 450k | 980k | 1.1M | 1.6M | 3.2M |
What a full clear (all 9 chests) pays — base, and doubled once Alliance Recognition’s reward node is complete:
| Reward | Per day (base) | Weekly, all 6 days (base) | Weekly ×2 with AR complete |
|---|---|---|---|
| Badges | 830 | 4,980 | 9,960 |
| Valor Medals (Day 6 only) | 5,200 | 5,200 | 10,400 |
| Enhancement Alloy | 110,000 | 660,000 | 1,320,000 |
| Orange (Versatile) Fragments | 2 | 12 | 24 |
| Orange Skill Books | 20 | 120 | 240 |
| Diamonds (100-packs) | 300 | 1,800 | 3,600 |
| Purple Hero Fragments | 8 (Days 1–5) | 40 | 80 |
| Purple Skill Books | 80 (52 on Day 6) | 452 | 904 |
| Duel Master Supply Boxes | 15 | ~90 | ~180 |
On top of the chests, the alliance league pays per matchup (Gold / Diamond league): daily victory 140 / 160 badges + 6 / 8 purple fragments + 20 of each resource chest; weekly victory 1,000 / 1,500 badges + 5 / 6 orange fragments + 500 / 1,000 diamonds; even a weekly defeat pays 500 / 1,000 badges + 4 / 5 orange fragments + 200 / 500 diamonds. Personal state ranking (Diamond league) adds up to 200 badges + 200 diamonds + 80k alloy per day for rank 1.
Alliance Duel Day 1–6 Schedule
Section titled “Alliance Duel Day 1–6 Schedule”The Alliance Duel schedule repeats in a fixed Day 1–6 pattern. If you plan your week around this cycle, you waste fewer resources, hit more milestones, and make it easier to score on the hard days without overspending.
- Day 1 — Modification: Use wrenches, blueprints, and component boxes. Clear saved radar tasks.
- Day 2 — Construction: Use building speed-ups, refugee recruits, and orange bounties. Finish long upgrades.
- Day 3 — Research: Spend research speed-ups and badges. Prioritize orange trade trucks.
- Day 4 — Heroes: Use recruitment tickets, fragments, cores, and alloy upgrades for your main team.
- Day 5 — Training: Train/assemble units and use training speed-ups in bulk.
- Day 6 — Combat: Coordinate attacks, defeats, and rallies to hit combat milestones.
Day 1 (Monday): Mod Vehicle Boost
Section titled “Day 1 (Monday): Mod Vehicle Boost”What gives points:
- Using golden wrenches
- Using modification blueprints
- Opening vehicle component boxes
- Opening chip chests (orange = 1 million points!)
- Radar tasks
- Rally boomers
Strategy:
- Save radar tasks from Sunday
- Open ALL component boxes and chip chests on Monday only
- Buy 15 wrenches weekly (10 VIP store + 5 Glory shop)
- Stop at 6 million — save remaining items for next week
Day 2 (Tuesday): Shelter Upgrade
Section titled “Day 2 (Tuesday): Shelter Upgrade”What gives points:
- Construction upgrades
- Construction speed-ups
- Recruiting refugees (orange = 165k points with max AR research)
- Orange Bounty Missions (247k points with max AR research)
Strategy:
- Save 20-40 refresh tickets — Use ONLY on Tuesday for orange missions
- Refugee trick: Recruit once, then “Try Your Luck” to save tokens
- When orange refugee appears — DON’T reset, recruit them
- Save unfinished buildings for future upgrades
- Sync with Full Preparedness at Apocalypse Time 08:00 and 20:00
Day 3 (Wednesday): Age of Science
Section titled “Day 3 (Wednesday): Age of Science”What gives points:
- Research speed-ups
- Tech points
- Consuming badges
- Orange intercity trade trucks (4 trucks = 1.2 million points)
Strategy:
- Use research speed-ups ONLY on Wednesday
- Use badges ONLY on Wednesday
- Complete 4 orange intercity trades = 1.2M points (easy)
- Focus on Age of Science at Apocalypse Time 08:00 and 20:00
Reality check: This is one of the HARDEST days. If you can’t reach 6 million, stop at 3 million — at least get one versatile fragment. Speed-ups are scarce.
Day 4 (Thursday): Hero Initiative
Section titled “Day 4 (Thursday): Hero Initiative”What gives points:
- Hero fragments (any color)
- Exclusive equipment fragments (orange only)
- Primary recruitment
- Power cores (equipment upgrade)
- Equipment upgrades
- Orange skill books
Strategy:
- Easiest day to score!
- Focus on orange gear upgrades first
- Upgrade main 5 heroes equipment ONLY
- Upgrade blue/purple heroes ONLY on Thursday (for gathering speed skills)
Critical warning: Do NOT spend enhancement alloys on purple/blue equipment. Save all alloys for orange equipment only.
Where to get Power Cores: Tent event rewards (up to 250), Military shop (1,000 — only after all 5 heroes have orange equipment).
Day 5 (Friday): Holistic Growth
Section titled “Day 5 (Friday): Holistic Growth”What gives points:
- Any speed-up (construction, research, training)
- Training/assembling/promoting units
- Radar tasks
- Season 2: Overlord items (Bond Badge, Training Certificate, Guidebook)
Strategy:
- Main focus: Training troops
- Use training speed-ups ONLY on Friday
- Save radar tasks from Thursday
- Keep training daily, but save speed-ups for Friday
Day 6 (Saturday): Enemy Buster
Section titled “Day 6 (Saturday): Enemy Buster”What gives points:
- Defeating enemy units
- Your units getting killed in battle
- Orange Bounty Missions
- Orange intercity trade
Strategy:
- Easiest event!
- Ask enemies for tank vs tank battles
- Or just attack and destroy
- Use Bounty refreshes carefully — orange missions still score, but TvT and enemy Headquarters attacks are usually the bigger point source.
Enemy Buster also opens the free Saturday server teleport to your Alliance Duel opponent. Use the Enemy Buster Teleport Guide before spending normal teleport items or jumping servers for farming.
Tip: If low on points, just go kill. It’s the simplest solution.
Additional Tips
Section titled “Additional Tips”- Radar Stacking: Complete radar missions but don’t claim them until the appropriate day. To stack mission just complete (they will have a red dot) all the missions you see on map and leave them there. For Laura’s missions, click on the icon on the left when it appears and do not claim it.
- Gathering: Send out troops to gather resources strategically to maximize points. “Gathering – send out your troops to gather all day.”
- Hero Experience: Use hero EXP on Mondays to win the day, even if it’s not the designated Hero Day. “Its nice but blowing exp on a Monday is definitely a valid strategy.”
General Strategy for Alliance Duel
Section titled “General Strategy for Alliance Duel”- Maximize Alliance Recognition (AR): This is crucial for achieving high scores.
- Hoard and Spend Strategically: Save resources like blueprints, wrenches, and speedups for specific days when they yield the most points.
- Discipline and Coordination: Ensure everyone in your alliance follows the same strategy.